This thesis deals with digital video analysis of the German football team and its opponent in the 2010 World Cup in South Africa. The first objective of the present work deals with a structural analysis of the analyzed teams. The second aim examined the extent to which the selected game actions correlate with the score. In the theoretical part will be reported on the history and development of football. It listed the major trade organizations and their early years. They continue to report on the fundamentals of football such as field size, number of players or sports clothing. Subsequently, the formation and development of the sports game analysis is described. Finally, the game actions pass, tackle, shot, flank, corner kick and free kick will be defined. The second part of this thesis deals with the investigation itself. It will explain materials, methods and goals. Furthermore, it includes a description of the program Ballsport® and its use as well as the categorization of the games actions: passing, tackling, shooting, flanking, corner shots and goalkeeper actions. There are statistical definitions and the application of the used correlations included. The third part contains the declaration of major and minor criteria and the review of the major criteria. In the fourth part, the results are presented. It structured into an analysis of the teams, which again are divided into a single-player analysis of Germany and the analysis of the correlations. In the fifth part, the teams and correlations are compared. It is presented a comparison of the collected data and allready published literature. Furthermore, the encountered problems while working on the thesis will be explained, the drawn conclusions from the analysis presented and suggestions added for future theses.